For your master degree, you formulate your own final project and develop it through to completion. In this way, you prove that you are ready to be a critical and innovative animation filmmaker. Our master students often participate in the Animated Film Festival in Annecy, France. This festival is the most famous of its kind in the world and brings together a wide variety of players from the industry. It is therefore an important networking opportunity for our master students.
Your master project is central to the programme. You choose a topic, a research question and an objective. Under personal guidance you not only realise an artistic project, but also write a thesis in which you reflect upon your practice, methodology and ideas.
The master atelier provides a platform for discussing your work during one-to-one meetings with your tutors and in group discussions with and presentations to fellow students. Moreover, through guest lectures, study trips and portfolio viewings you will come in contact with experts in the various aspects of your specialisation. In this way you raise your practice to a professional artistic standard. Meanwhile, you will continue to feed your theoretical knowledge. Via intensive, small-scale seminars and public lectures you will be exposed to contemporary critical thinking about film and audiovisual culture and learn how to link theory with practice.
You will graduate with a single screen work, which you will present to an external and often international jury.
For your master degree, you formulate your own final project and develop it through to completion, thus proving that you are ready to be a critical and innovative animation filmmaker. In preparation for your master project you will follow a three-day master session during which special attention is paid to the (un)truthful aspect of storytelling. In this critical practice you will reflect on the extent to which a balance can be achieved between truth and lies. A second critical practice revolves around the link between ‘mimesis’ for the actor and ‘kinetics’ for the animator. During workshops you will explore how these aspects can enrich your own master project.